*Everything is by SOKOL except for the script.

*Script idea is by SOKOL but his implementation did not work. Script was fixed by Manimal. Manimal made also some minor changes to map (seton's archipelago 2_save.lua) which are required by his script.

*All of the concepts are by SOKOL but Manimal is coauthor because he did put his precious time into script (which made it work) and made some minor, script sensitive changes to the map. Manimal deserves full credit for implementing SOKOL's script idea. SOKOL or Manimal can use this map for any puprose.



Additional notes:
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1) Seton's archipelago 2 was designed to play multiplayer or skirmish FFA and many variations of team game: 4vs4, 3vs3, 2vs2vs2vs2, 2vs2vs2, 2vs2, east vs west, south vs north, corner vs corner etc.

2) There will be another version of this map with less civilian influence.

3) THE MAP HAS SH!T LOAD OF CIVILIAN UNITS WHICH PLAY STRATEGIC ROLE. Some people will love this concept, but some may hate it. There will be another version of this map in which there will be less civilian units, and their strategic role will be decreased to satisfy players who do not like big, powerfull and strategic civilian.
-PLEASE NOTE:
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   Editing this map in editor may mess up the script because data in Seton's archipelago 2 files is linked. Even minor and smallest change to any of the files may make this map unplayable, or cause unpredictable results.

4) ***************************************************************************
   *    SPECIAL THANKS TO MANIMAL   -without him script would not work!!!    *
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